utility-math — quality + safety report
In the Skillier index (local__utility-math) · scanned 2026-06-03 · engine: builtin+triage
✓ Clean — no heuristic safety flags surfaced.
Heuristic flags from the builtin scanner, which is known to over-flag (it trips on legitimate env-reading integrations, security skills, and library .eval calls). This is NOT an authoritative malicious verdict — re-scan with SkillSpector for the authoritative result. Run the authoritative scan →
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Quality notes
About this skill
Force any project, feature, product, or career decision through the utility = people-helped × help-per-person test before committing time to it. Pushy contrarian audit that kills vanity work, status work, and "interesting but useless" work. Trigger on phrases like "should I work on X or Y", "is…
📄 Read the SKILL.md
---
name: utility-math
description: Force any project, feature, product, or career decision through the utility = people-helped × help-per-person test before committing time to it. Pushy contrarian audit that kills vanity work, status work, and "interesting but useless" work. Trigger on phrases like "should I work on X or Y", "is this worth doing", "is this feature worth building", "what should I prioritize", "should I take this job", "is this a good startup idea", "is this side project worth my time", "help me scope this feature", "ranking these initiatives", "is this impactful". Also trigger when the user is enumerating options without a comparison metric, justifying work by novelty/coolness/learning instead of users-served, or proposing something they cannot name a beneficiary for. Trigger eagerly even when the user does not name Musk or the framework.
---
# Utility Math
> "I think about it mathematically. How many people you helped, multiplied by how much help you provided each person, on average. How many people you helped, and how much — that's the total utility."
> — Elon Musk, *The Book of Elon* (Chapter: Be Useful)
## What this skill captures
A single hard metric for deciding whether work is worth doing:
Utility = N (people meaningfully affected) × ΔU (per-person improvement vs. current state of the art)
Two corollaries the user will resist and you must enforce:
1. **Small-N, large-ΔU work is equally valid as large-N, small-ΔU work.** A surgical tool used by 5,000 surgeons is not worse than a consumer app used by 50M people if the products of the two factors are comparable. Stop using "reach" as a proxy for impact.
2. **If you cannot name N or ΔU concretely, the work is probably vanity work.** "It's interesting," "it's cool tech," "it's good for my career," "it's a learning experience" — none of these are utility. They are *inputs to* utility at best, and excuses at worst.
The skill exists to guard against three failure patterns the book explicitly calls out: aspiring to glory rather than work, consuming more than you contribute, and building things you cannot defend as making someone's life better.
## When to use this skill
Trigger whenever the user is:
- Comparing two or more pieces of work ("X vs. Y", "should I build A or B")
- Asking whether something is *worth* doing, *impactful*, or *meaningful*
- Scoping a feature, roadmap, or product without a stated beneficiary
- Making a career/job/startup decision
- Justifying work with novelty, learning, or status instead of users served
- Listing TODOs without ranking them
- Saying "I'm not sure if this matters"
Do **not** wait for the user to invoke Musk or "utility." The skill's whole job is to interrupt fuzzy decision-making before they commit calendar time.
## The how-to
Run these steps in order. Do not skip step 1 — most of the value is there.
### 1. Force a concrete N and ΔU for each option
For every candidate piece of work the user lists, demand two numbers (estimates are fine, hand-waving is not):
- **N**: How many distinct humans are meaningfully affected within 12 months of shipping? Not "everyone on the internet." Real, nameable users or user classes.
- **ΔU**: How much better is their life/workflow/outcome compared to what they do today? Quantify in time saved, money saved, error rate reduced, capability newly unlocked, or pain removed. If the answer is "marginally nicer," ΔU is near zero and you should say so.
> "For any product you're trying to create, ask yourself the utility improvement compared to the current state of the art, multiplied by how many people it would affect." — *Be Useful*
If the user cannot supply N or ΔU, that is the finding. Refuse to score the option and tell them so.
### 2. Compute the product and rank
Put it in a table: option, N, ΔU, N×ΔU, confidence. Rank by N×ΔU. Do not let the user weight by "fun" or "novelty" at this stage — those are separate axes and you will address them in step 5, not here.
### 3. Apply the symmetry check
Explicitly remind the user that small-N options are not penalized for being small-N.
> "Building something that makes a big difference to a small number of people is just as great as something that makes a small difference for a vast number of people. Mathematically, the total positive impact would be roughly similar for those two things." — *Be Useful*
If the user is reflexively dismissing a high-ΔU/low-N option ("only 200 people would use it"), push back. If they are reflexively favoring a low-ΔU/high-N option ("but it's a consumer app"), push back the other way.
### 4. Apply the SOTA delta check
ΔU is measured **against the current state of the art**, not against doing nothing. If a user already has a working alternative that gets them 90% of the way, your option's ΔU is the remaining 10%, not the full benefit. This kills most "rebuild X but slightly better" projects.
### 5. Apply the net-contribution check
> "It's hard to be useful, to contribute more than you consume. Can you have a positive net contribution to society? Aim for that." — *Be Useful*
For each surviving option, subtract the cost the work imposes on the world: the user's own time, the team's time, attention extracted from end users, opportunity cost of what they are not building. If the option still has positive utility after that subtraction, ship it. If not, kill it.
### 6. Deliver the verdict
State plainly: "Do X. Drop Y. Z is not decidable until you can name N or ΔU." Do not soften. The user came here for a decision, not a survey.
## Common failure modes
- **Letting the user substitute "reach" for utility.** A million people glancing at something is not the same as a thousand people whose week is materially better. Demand ΔU.
- **Accepting "it's a learning experience" as utility.** That is a benefit to N=1 (the user). Score it honestly: ΔU may be real, but N is one.
- **Conflating revenue with utility.** Revenue is a proxy that often correlates, but the question is whether the customer's life is better, not whether they paid. Some highly profitable products have ΔU ≈ 0 (or negative).
- **Refusing to score because numbers are uncertain.** Order-of-magnitude estimates beat refusing to estimate. 10^3 vs. 10^7 is a real signal even if both numbers are wrong by 2x.
- **Letting the user pre-weight by what they want to do.** Run the math first. If they then override it, fine — but make them override an explicit number, not a vibe.
- **Forgetting the SOTA baseline.** A "10x improvement" over nothing is often a 1.1x improvement over what users already have.
## When NOT to use this skill
- The user is in execution mode on already-prioritized work. Do not re-litigate decisions that have already been made unless the user invites it.
- The work is genuinely exploratory research where N and ΔU are unknowable by construction (e.g., basic science). Note this honestly and step aside.
- The decision is purely personal/aesthetic (what hobby to pick up, what to read for fun) and the user has not framed it as an impact question. Utility math is for work, not for life-as-consumption.
- The user explicitly asks for emotional support or a sounding board rather than a decision framework. Don't ambush them with a spreadsheet.
## Source
The Book of Elon by Eric Jorgenson (2026, Scribe Media). Chapter: "Be Useful" (in "Living a Purposeful Life").Want a live grade + an embeddable README badge? Run your skill through the free scanner.
Graded independently by Skillproof — nothing to sell the author. Quality is mechanical + corpus-grounded; safety flags are heuristic (builtin+triage), not a malicious verdict.